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My avatar, my self : identity in video role-playing games / Zach Waggoner

By: Waggoner, Zach, 1973 [author].
Material type: TextTextPublisher: Jefferson, N.C. : McFarland, ©2009Description: v, 201 pages : illustrations, maps ; 23 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780786441099 (pbk).Subject(s): Avatars (Computer graphics) | Video games | Virtual reality | Online identities | Shared virtual environments | Human-computer interaction | Role-playing, war games & fantasy sports | Human-computer interaction | Computer games designSummary: "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers
List(s) this item appears in: Reading list: CCAM
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004.01 (Browse shelf) 1 Available J153550

Includes bibliographical references and index

"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers

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