Welcome to GMIT Libraries

Fáilte chuig Leabharlanna GMIT

go
Normal view MARC view ISBD view

Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman

By: Salen, Katie.
Contributor(s): Zimmerman, Eric.
Material type: TextTextPublisher: Cambridge, Mass. ; London : MIT, 2004Description: xv, 672 p. : ill., figs., tabs. ; 24 cm.ISBN: 9780262240451 (hbk.) ; 9780262240451 (hbk.) .Subject(s): Computer games -- Design | Computer games -- Programming | Computer games -- Design -- Philosophy | Hobbies and Games | Computer games / online games: strategy guides | Level design: games programming | Graphical & digital media applications | Graphics programming | Computer science
Partial contents:
Unit 1: Core concepts -- Unit 2: Rules -- Unit 3: Play -- Unit 4: Culture
Summary: Video and computer games have become as much a genre of pop culture as film or television, but game design has yet to develop a theoretical framework or critical vocabulary. In 'Rules of Play' Katie Salen and Eric Zimmerman offer an impassioned defense and definition of this emerging field.
List(s) this item appears in: Reading list: CCAM
    average rating: 0.0 (0 votes)
Item type Current location Call number Status Date due Barcode
General General GMIT CCAM
General Shelves
006.68 SAL (Browse shelf) Available J152974
General General GMIT Galway
General Shelves
006.68 SAL (Browse shelf) Available J134936

Includes bibliographical references and index

Unit 1: Core concepts -- Unit 2: Rules -- Unit 3: Play -- Unit 4: Culture

Video and computer games have become as much a genre of pop culture as film or television, but game design has yet to develop a theoretical framework or critical vocabulary. In 'Rules of Play' Katie Salen and Eric Zimmerman offer an impassioned defense and definition of this emerging field.

There are no comments for this item.

Log in to your account to post a comment.
  • library@gmit.ie
  • Galway 091-742785
  • CCAM 091-745409
  • Mayo 094-9043146
  • Letterfrack 091-742666